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Game Programming in C++ - Start to Finish
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GameProgrammingS.iso
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Peon
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PeonSDK-Win32-1.0.0.exe
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{app}
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PeonMain_2003.sln
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2005-09-09
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1KB
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26 lines
Microsoft Visual Studio Solution File, Format Version 8.00
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PeonMain", "PeonMain\makefiles\PeonMain_2003.vcproj", "{E73D0348-8FA8-4E7C-916A-3A9586B6E670}"
ProjectSection(ProjectDependencies) = postProject
EndProjectSection
EndProject
Global
GlobalSection(SolutionConfiguration) = preSolution
Debug = Debug
Release = Release
EndGlobalSection
GlobalSection(ProjectConfiguration) = postSolution
{E73D0348-8FA8-4E7C-916A-3A9586B6E670}.Debug.ActiveCfg = Debug|Win32
{E73D0348-8FA8-4E7C-916A-3A9586B6E670}.Debug.Build.0 = Debug|Win32
{E73D0348-8FA8-4E7C-916A-3A9586B6E670}.Release.ActiveCfg = Release|Win32
{E73D0348-8FA8-4E7C-916A-3A9586B6E670}.Release.Build.0 = Release|Win32
{CB369A4E-5352-4596-9A80-59DDE85FEFE0}.Debug.ActiveCfg = Debug|Win32
{CB369A4E-5352-4596-9A80-59DDE85FEFE0}.Debug.Build.0 = Debug|Win32
{CB369A4E-5352-4596-9A80-59DDE85FEFE0}.Release.ActiveCfg = Release|Win32
{CB369A4E-5352-4596-9A80-59DDE85FEFE0}.Release.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
EndGlobalSection
GlobalSection(ExtensibilityAddIns) = postSolution
EndGlobalSection
EndGlobal